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[unity] Apply Additive Material incorrectly set based on atlas workflow #2908 Closed HaraldCsaszar opened 4 hours ago ...
Every decision counts in these acclaimed open-world games, where the ending can significantly change based on the choices players make throughout.
Powered by Gemini 2.5 Pro, Jules is an asynchronous, agent-based coding tool that integrates with GitHub, clones codebases into Google Cloud virtual machines, and uses AI to fix or update code ...
A customizable, modular text-based RPG game built with Node.js. This architecture is designed to grow from a simple fighter vs slime battle into a complex RPG system. src/ ├── core/ │ ├── Game.js # ...